Tabula in Naufragio

Tabula in Naufragio

Tabula in Naufragio

A COOPERATIVE SURVIVAL EXPERIENCE FOR 4–8 PLAYERS.

DOWNLOAD. GATHER. SURVIVE THE RECKONING.

DOWNLOAD. GATHER. SURVIVE THE RECKONING.

TRIAL OF SURVIVAL

TRIAL OF SURVIVAL

WRECKON™

WRECKON™

Tabula in Naufragio

Tabula in Naufragio

A COOPERATIVE SURVIVAL EXPERIENCE FOR

4–8 PLAYERS.

DOWNLOAD.

GATHER.

SURVIVE THE RECKONING.

TRIAL OF SURVIVAL

WRECKON™

WHAT IS WRECKON?


Wreckon is an immersive survival experience for 4–8 players where every decision affects the group.


Stranded together, players must survive timed challenges, manage difficult choices, and reach the Final Reckoning before time runs out.


Some will not make it back to camp.

WHAT IS WRECKON?


Wreckon is an immersive survival experience for 4–8 players where every decision affects the group.


Stranded together, players must survive timed challenges, manage difficult choices, and reach the Final Reckoning before time runs out.


Some will not make it back to camp.

WHAT IS WRECKON?


Wreckon is an immersive survival experience for 4–8 players where every decision affects the group.


Stranded together, players must survive timed challenges, manage difficult choices, and reach the Final Reckoning before time runs out.


Some will not make it back to camp.

HOW THE GAME WORKS


Face the Challenge
Each round, the island tests your group with a timed trial.
Success reveals the path forward. Failure changes everything.


Make the Decision
When things go wrong, the group must decide who is cast adrift.
No choice comes without cost.


Endure the Reckoning
As the island unfolds, the pressure builds.
The group shrinks. The stakes rise.
Not everyone will make it.

HOW THE GAME WORKS


Face the Challenge
Each round, the island tests your group with a timed trial.
Success reveals the path forward. Failure changes everything.


Make the Decision
When things go wrong, the group must decide who is cast adrift.
No choice comes without cost.


Endure the Reckoning
As the island unfolds, the pressure builds.
The group shrinks. The stakes rise.
Not everyone will make it.

HOW THE GAME WORKS


Face the Challenge
Each round, the island tests your group with a timed trial.
Success reveals the path forward. Failure changes everything.


Make the Decision
When things go wrong, the group must decide who is cast adrift.
No choice comes without cost.


Endure the Reckoning
As the island unfolds, the pressure builds. The group shrinks. The stakes rise. Not everyone will make it.

WHY THIS GAME WORKS


Every player matters
Every choice shapes who survives and who is cast adrift.


The island is never predictable
Conditions shift. Outcomes change.
No two journeys unfold the same.


Built on pressure and consequence
Every success moves you forward.
Every failure forces a choice.


Simple to start, difficult to survive
Quick to learn.
Endless tension. No two outcomes the same.

WHY THIS GAME WORKS


Every player matters
Every choice shapes who survives and who is cast adrift.


The island is never predictable
Conditions shift. Outcomes change.
No two journeys unfold the same.


Built on pressure and consequence
Every success moves you forward.
Every failure forces a choice.


Simple to start, difficult to survive
Quick to learn.
Endless tension. No two outcomes the same.

WHY THIS GAME WORKS


Every player matters
Every choice shapes who survives and who is cast adrift.


The island is never predictable
Conditions shift. Outcomes change.
No two journeys unfold the same.


Built on pressure and consequence
Every success moves you forward.
Every failure forces a choice.


Simple to start,

difficult to survive
Quick to learn. Endless tension.

No two outcomes the same.

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INSIDE THE GAME


Every decision is shaped by the island,

the challenges you face, and the choices you’re forced to make.

INSIDE THE GAME


Every decision is shaped by the island,


the challenges you face, and the choices you’re forced to make.

INSIDE THE GAME


Every decision is shaped by the island,

the challenges you face, and the choices you’re forced to make.

ROLE CARDS

Define your strengths.

Lead. Influence. Survive.


VOYAGE CARDS

Set the journey in motion.

Where tension begins.


ISLAND CARDS

Drive each round.

The heart of the experience.


PERIL CARDS

Decide the consequences.

Where everything can change.

Role Cards

Define your strengths.

Lead. Influence. Survive.

Voyage Cards

Set the journey in motion.

Where tension begins.

Island Cards

Drive each round.

The heart of the experience.

Peril Cards

Decide the consequences.

Where everything can change.

ROLE CARDS

Define your strengths.

VOYAGE CARDS

Set the journey in motion.

PERIL CARDS

Decide the consequences.

ISLAND CARDS

Drive each round.

COMMISSIONING SOON


Be the first to survive.

COMMISSIONING SOON


Be the first to survive.

WHAT IS INCLUDED?

ENTER THE TRIAL


Gather your group. Take your place.


Gather your group. Survive the island.


4–8 players • 40–60 minutes •

AGES 14+

Each game kit includes:


Four immersive decks.


Step by step game guide.


Printable components and props.


Everything needed to survive.

ENTER THE TRIAL


Gather your group. Survive the island.


4–8 players • 40–60 minutes • AGES 14+

ENTER THE TRIAL


Gather your group. Survive the island.


4–8 players • 40–60 minutes • AGES 14+

COMMISSIONING

SOON

WHAT IS INCLUDED


Each game kit includes:


Four immersive decks.


Step by step game guide.


Printable props.

ENTER THE TRIAL


Gather your group. Take your place.


Gather your group. Survive the island.


4–8 players • 40–60 minutes •

AGES 14+

Each game kit includes:


Four immersive decks.


Step by step game guide.


Printable components and props.


Everything needed to survive.

ENTER THE TRIAL


Gather your group. Survive the island.


4–8 players • 40–60 minutes • AGES 14+

Immersive social and party games created for game nights, groups, events and unforgettable gatherings.

Immersive social and party games created for game nights, groups, events and unforgettable gatherings.

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The House of Trials™

The House of Trials™